Houdini VEX:体积函数¶
- vector volumegradient(<geometry>geometry, int primnum, vector pos) // 体积梯度
- vector volumegradient(<geometry>geometry, string volumename, vector pos) // 体积梯度
- float volumesample(<geometry>geometry, int primnum, vector pos) // 体积采样
- float volumesample(<geometry>geometry, string volumename, vector pos) // 体积采样
float sample = volumesample(1, 0, @P);
if (sample < 0) {
removepoint(0, @ptnum);
}